Ryan Griffin
graphics, motion & sound
I make art, lead projects, teach, provide visual concepts/ideas & design graphics. I make things that move, shoot & edit film & video & can animate in 2D or 3D. I provide sound effects, music & soundscapes for use in headphones, commercials & film.
Demonstration Reel
current highlights taken from from my digital video, animation & motion graphics work (2019)
"Chasing Einstein" - documentary film
art direction & process frames
(2018)
City Club Apartments
art direction & graphic design (various projects)
(2017 - 2018)
A poster series I am working on for DivisionQ exploring metaphor & anomoly.
(24" x 36", Limited, Archival Print Series) (2017 - Ongoing)
Ash & Oak Interiors
Logo / Branding Exercise. (2017)
Compilation of design work done for Gennaro Schiano.
(Engineer / Producer / Artist / Musician / Friend)
(2015-2018)
Foundation Channel
logo & cover art (2017)
MK12's School Of Motion Intro Film for the “Kickstarter” course.
sound designer (2017)
MK12's "MAN OF ACTION! II: Ashes Of Vengeance"
sound designer (2017)
Division Q
poster design (2016)
Microsoft CDOC welcome center lobby video wall
concepts / styleframes / production sketches / simulations made while working with pixelfire (2016)
Frank Jewelers
logo / branding and metal punch designs for use in their initial project & launch (2016)
Sierra Quitiquit's Film Titled "How Did I Get Here?"
art direction & design work made with Brad Mamo (2016)
Microsoft
sketch produced for the Hololens team (2015)
Synect / Gensler / Honda
lobby experience concepts for Honda's campus (2015)
Synect / Gensler
initial concepts done for Gensler's multi-surface experience (2014)
Synect / The Hive / Gensler Multi-surface experience
concepts & sound design (2014)
Synect media / Microsoft
branding explorations / studies for their retail store (2014)
Synect Media
styleframe / poster made to illustrate the company process (2012)
Synect media / Microsoft
process, studies & video wall concepts / experiences for use in their retail stores (2011- 2015)
Frames from a self-promotional video and branding exercise
(2010)
Salvadoria
font, logo & graphic explorations (2009)
College for Creative Studies / Crain Communications
Sponsored project dealing with the future of publication & media distribution. My class presented UX strategy / design for a private network made up of traditional / transitioning publications with user-focused content delivery.
(Asst. Professor / Advertising Design Department / College for Creative Studies) (2009)
Prologue
logo variations done for Blind Wink productions (2008)
MK12 / Budweiser
"Draught" & "Perfect Balance"
tactical design / production (2007)
varied projects & sketches
(2000 - 2016)
Ryan Griffin
graphic, motion & sound
design / direction
Capabilities & Education:
Graphic: MFA - Cranbrook Academy of Art (2D Design Department)
Roles: creative / art director, graphic designer, assistant professor, problem solver & artist
Motion: BFA - College for Creative Studies (Digital Animation & Video Department)
Roles: designer, director, editor & artist
Sound: Self-taught with considerable help from my friends & peers
Roles: designer & musician
Clients:
Doclifefilms, Fast Effect, MK12, Quanta Magazine, Gensler, Microsoft, Cipher Collective, Sierra Quitiquit, JEH Productions, Synect Media, Commonwealth/McCann, Commonground, Primaloft, Pixelfire, The Dallas Symphony Orchestra, The Mill, Brunner Advertising, The Ebeling Group, Digitas, Helios Interactive, College for Creative Studies, Prologue Films, Blind Wink productions, Gilbert Silverman, Organic, Chrysler Corporation, Jeep, Dodge, Vectorform, Clear Magazine, +8 records / m_nus, Octane Design, IMX Cosmetics, Hemmingway +a/studios, John Deer, DMCVB (Visit Detroit Magazine), Lawrence Tech University, Hamilton Anderson Architects, Logicos, Jeep Chairs, Planet-E records, General Motors, BF Goodrich, Jaguar, Mazda & Ford Motor Company